Cupe Posted May 6, 2017 Posted May 6, 2017 Cloud Generator: http://clang.mat.ucsb.edu/software.html (Mac-OS9 classic only) (free) Developed by Curtis Roads and John Alexander. Cloud Generator synthesizes granular sounds in units called "clouds" and also "granulates" stereo sound files. Pulsar Generator: http://clang.mat.ucsb.edu/software.html (Mac-OS9 classic only) (free) Developed by Alberto de Campo and Curtis Roads. It generates sound particles called pulsars. (See Roads (2001) Sound Composition with Pulsars for more information) Emission Control: http://clang.mat.ucsb.edu/software.html (Mac-PPC only) (free) Written by David Thall in consultation with Curtis Roads. EC is an interactive real-time program, with many novel features, including modulation of synthesis parameters, multiple sound file input, and variable-Q filtering on a grain-by-grain basis. Chaosynth: http://chaosynth.granularsynthesis.com (CSound) (free) Chaosynth by Eduardo Miranda uses cellular automata (CA) to control the generation of large number of individual sonic events using a GUI in CSound. GranuLab: http://www.abc.se/~re/GranuLab/Granny.html (Win) (free) Developed by Rasmus Ekman, it can granulate 8 streams simultaneously. Density: http://www.apesoft.it/download/ (Win/Mac and M4L plugins) (Lite version free) Asynchronous sampled/live granular synthesis by apeSoft Pulsaret: http://www.apesoft.it/download/ (Win/Mac and M4L plugins) (Lite version free) Microsound Prototypes of Granular Synthesis (Glisson, Pulsar, Grainlet, Trainlet) by apeSoft MacPOD 2: http://thirdmonk.com/MacPOD.html (Win/Mac) (free) MacPOD/WinPOD by Chris Rolfe and Damián Keller generates a wide range of effects from time compression/expansion to richly varied spectral transformations. MacPOD is named in honour of the original POD GSAMX system developed by Barry Truax at Simon Fraser University. Granulator: http://www.nicolasfournel.com/granulator.htm (Win) (free) Developed by Nicolas Fournel (currently offline - hoping it will be back soon) AL & ERWIN: https://www.keele.ac.uk/music/people/rajmilfischman/rajmilfischmanfreesoftware/ (Win) (free) Developed by Rajmil Fischman, the AL...gorithmic Compositional Environment in conjunction with ERWIN applies the solutions of Schröedinger’s equation for an atomic potential with radial symmetry (a well-known equation from Quantum Mechanics) to the creation of granular clouds. Clouds: https://www.keele.ac.uk/music/people/rajmilfischman/rajmilfischmanfreesoftware/ (Win/Mac) (free) Developed by Rajmil Fischman, real-time asynchronous granular synthesis of four seperate sound buffers. jMusic Online Granulator: http://www.granularsynthesis.com/jgrain.php (Win/Mac/*nix) (free) Developed by Tim Opie using jMusic, it runs online, if you have java enabled....(does anyone now?) Kenaxis: http://www.kenaxis.com/ (Win/Mac) (free trial) : Real-time improvisation software with 6 loop players each with granular synthesis and many other effects. RTGS-X: https://www.macupdate.com/app/mac/15912/rtgs-x (Mac-PPC only) Real-time granular synthesizer, OSX-PPC updated version of the Real-Time Granular Synthesizer for Mac OS8. Partikkel: http://oeyvind.teks.no/results/applications/partikkelapplications.htm (CSound) (free) Partikkel csound opcode desigedn by Oeyvind Brandtsegg, implemented by Thom Johansen and Torgeir Strand Henriksen, with a vast array of parameters to tweak. Atomic Cloud: http://atomiccloud.gersic.com/ (Win) (free) The Atomic Cloud Grain Cloud Generator takes an audio file as input, and generates a granular synthesis grain cloud in real time. Sample Toy: http://www.mrkbrz.com/sampletoy/ (iPhone) Curtis Heavy: http://itunes.apple.com/us/app/curtis-heavy-granular-synthesizer (iPhone) Borderlands: http://www.borderlands-granular.com/app/ (iPad) Granite: http://www.newsonicarts.com/index.php?page=granite (Win/Mac) Narrativas Sonoras II: http://ruipenha.pt/software/narrativas-sonoras-ii/ (Win/Mac/*nix) Grain Science: https://itunes.apple.com/app/id487233637 (iPad) HourGlass: http://xenakios.wordpress.com (Win/Mac) REplay PLAYer: http://www.essl.at/works/replay.html (Mac) iDensity: http://www.apesoft.it/idensity/ (iPad) Multi-streams real-time granular playground able to generate a wide range of usual and not so usual effects by apeSoft iPulsaret: http://www.apesoft.it/ipulsaret/ (iPad) Real-time software capable of all time-domain varieties of granular synthesis (Glisson, Pulsar, Grainlet, Trainlet) by apeSoft GrainProc: http://www.grainproc.com/ (iPad) Generative 2: https://sirenaudio.co.uk/collections/frontpage/products/generative-2 (Win/Mac) SoundGrain: http://ajaxsoundstudio.com/software/soundgrain/ (Win/Mac) Music Programming Environments that have Granular Synthesis Capability: Csound: http://www.csounds.com/ (Win/Mac/*nix) jMusic: http://explodingart.com/jmusic/ (Win/Mac/*nix) ChucK: http://chuck.cs.princeton.edu/ (Win/Mac/*nix) Extempore: http://extempore.moso.com.au/ (Win/Mac/*nix) Impromptu: (M) http://impromptu.moso.com.au (Mac) Max 5 (Max/MSP): (WM) http://www.cycling74.com/products/maxmsp.html (Win/Mac) AudioMulch 2: (WM) http://www.audiomulch.com/ (Win/Mac) PD:(WMU) https://puredata.info/ (Win/Mac/*nix) SuperCollider: (WMU) http://supercollider.sourceforge.net/ (Win/Mac/*nix) Composers Desktop Project: (WM) http://www.composersdesktop.com/ Reason: (WM) http://www.propellerheads.se/products/reason/ (Win/Mac) Logic Pro: (M) http://www.apple.com/logic-pro (Mac) SynthEdit: (W) http://www.synthedit.com/ (Win) Reaktor 6: (WM) https://www.native-instruments.com/en/products/komplete/synths/reaktor-6/ (Win/Mac) Kyma X: (WM) http://www.symbolicsound.com/cgi-bin/bin/view/Products/WebHome (Win/Mac) Bidule: (M) http://www.plogue.com/products/bidule/ (Mac) Buzz: (W) http://jeskola.net/buzz/ (Win) MachFive 3: (WM) http://www.motu.com/products/software/machfive/technology.html (Win/Mac) ixiQuarks: (M) http://ixi-audio.net/content/download/ixiquarks/index.html (Mac) Usine: (WM) http://www.sensomusic.org/ (Win/Mac) Granular Synthesis Plug-ins (mostly VST): Alchemy: http://www.apple.com/logic-pro/whats-new/ (for Logic) crusherX Studio: http://www.crusher-x.de/ SaltyGrain: https://www.samplesumo.com/ Grainbot: http://www.kvraudio.com/developer_challenge_2009.php#dc09_24 +bubbler: http://www.soundhack.com/freeware/ grANALiser: http://morfiki.blogspot.com/ Fragmental: http://www.niallmoody.com/ndcplugs/fragmental.htm GGrain: http://www.gvst.co.uk/ggrain.htm ParticleCloud: http://www.martin-brinkmann.de/plugs.html Dropout: http://www.tweakbench.com/dropout Minerva: http://www.tweakbench.com/minerva Pudding: http://www.tweakbench.com/pudding SideSlip: http://www.tweakbench.com/sideslip Muchacho: http://www.xoxos.net/vst/vst.html#effects Grainz: http://www.sknote.it/download.htm Grapheed: http://www.lidsquid.de/grapheed/index.html Scope: http://www.lidsquid.de/archive.php GRMTools: http://www.inagrm.com/grmtools Padshop Pro: http://www.steinberg.net/en/products/vst/padshop/padshop_pro.html HALion 5: https://www.steinberg.net/en/products/vst/halion_und_halion_sonic/halion_5.html ag.granular.suite: https://cycling74.com/toolbox/ag-granular-suite/ (for Max/Jamoma) Granulator II: http://www.monolake.de/technology/granulator.html (for Max and Max4Live) The Mangle: http://sound-guru.com/software/mangle/ Triple-Perc: http://www.customarttools.com/softwarelist/tripleperc (for Max and Max4Live) Grainer: http://puredata.info/Members/pdiliscia/grainer (for PD) J.A.G.S.: https://github.com/Limulo/Jags (for PD) Cosmosƒ: http://www.sonic-lab.com (VST/AU) The Synthesis ToolKit in C++ (STK): https://ccrma.stanford.edu/software/stk/ (C++ Library) (OSS, free) The Synthesis ToolKit in C++ by Perry R. Cook and Gary P. Scavone is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language. STK was designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. LabRat and yizzle 2 Quote
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