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LabRat

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Everything posted by LabRat

  1. are you on a mac? if so it's command + shift + 3 then you can upload to sites like imgur and past the link. otherwise just copy the link and paste it in here and it should automatically embed
  2. This is true but I want it to be fun and still challenging. It's not always fun when you have such an advantage (not to be rude of course) so I may just play any old tracks at 128 and see if I can make it work
  3. I spent the last 3 years or so playing nothing but Melbourne bounce so might give it a rest for now haha
  4. Yeah it sounds like a quick and fun little challenge. I might have to oil everything up for 1 more go
  5. I use native samplers or kontakt but I'll have a look anyway
  6. Those guys have done some outrageous stuff over the last little while. Their $1 plugin sales are sick! I may have to have a look when I get a chance. No doubt the sale would have ended by then though...
  7. I'm gonna check this out properly when I'm at my monitors. Im under the pump until Thursday so hang tight and I'll pop back in here
  8. This is true! Could find the right vocalist to make it something different
  9. not really feeling the vocals on this one but overall it's still a nice production. any chance you'll get back on to this and finish it off?
  10. wanted to wait until i was back in front of the monitors before i had a listen. I like your ideas man, nice and melodic and mixed well too
  11. Welcome mate
  12. Denon stuff should be industry standard. I reckon their products are much better than pioneer
  13. I'm on splice but I don't get samples or plugins from there. I got it to collaborate with mates and other dudes from all over the place. IMO if you regularly collaborate with guys that aren't close by then it's pretty decent but I've never really used it so for me it's pretty redundant. They have some good artist / splice branded sample packs but that's about it
  14. LabRat

    DJ GLY

    Welcome. Yeah telling people you need as many followers as possible probably won't help you get there
  15. Best advice I can give for that is to hit up your local music shop and try them out listening to different styles of music. Some cheap headphones can be perfectly viable for mixing. I use iPhone ear buds as a reference because that's what majority of people are going to be listening to music with (including myself) and they're not totally terrible
  16. Is it that time already?! It felt like it's was only the other day we had these :/
  17. Will your construction kits and samples guarantee me a signing with any of the mentioned labels?
  18. Haha any time buddy
  19. That -6db minimum output is prior to the mastering stage, so your final mix should output less than -6db when you send it to master. That gives the mastering engineer headroom to push the mix. If you send something with -1db or -3db you don't have as much room to push the processing and you'll squish the sound. Having all that headroom allows the final mix to be pushed cleanly and you'll get a better result.
  20. Ah, I don't rate those headphones at all. I find them very mid heavy. Head into your local music shop and they'll help you out on a good pair of cans. A buddy of mine recommends AKG's but I can't remember the model so it's not help haha Its very easy to overdo your mix and a lot of us find ourselves falling into that trap. We'll never get anything finished if we carry on like that! If you wanna get your track mixed to have a reference then that's all well and good. It's totally up to you at the end of the day. Ask the engineer for proper feedback so you have the areas to work on which will help you in the future
  21. I understand what you're saying. I think in terms of big artists getting their music sent for mix (assuming it's EDM genres) then I would assume some different reasons. One would be the label they're signed to (one of the major 3 - Sony, Universal, Warner) would have requirements that their engineers mix the tracks to their standards for release. It's not uncommon for larger labels wanting to re-mix / re-write demos to suit their catalog. Music is big business for them and they need to sell it so they'll have a set of requirement in which each track would require to meet. Second reason would be just to generalise that the individual may trust the sound of the engineer or they prefer a different kind of mixing technique. Some guys may go into a studio with old school hardware for that particular sound or go in just to get a second opinion on that mix. Whatever the reason may be, it does totally come down to the individual. What I will continue to suggest is to definitely learn how to mix yourself so at least your have the knowledge. If you still wish to send a mix out then that's at your own discretion. When I was getting my stuff sent out for master I thought that was the best way to do it. When I did some investigating to see what was really involved I realised with practise I could do it myself. Every now and then I'll get something sent out because my mastering guy might be able to pick at something I can't (it does help to have a fresh set of ears) but now I master most of my stuff. It takes me about 10mins because the mix is usually pretty decent and I save myself some coin. My tracks are at the same or similar level to other tracks when I play them out which I'm happy about. There's still a few things I could learn and sharpen up on but the more I do the faster those skills will get better
  22. You don't need 100 tracks under your belt to mix and good tune. You can totally send your stuff for mix and master if you wish but you music will become more personal when you're mixing it yourself. I say more personal because you clean up your mix the way you feel it needs to be cleaned up - hence how most people have their own sound. If you've spent the time writing the music it seems like a waste to get it sent for a mix. There is a small set of "rules" to adhere by when mixing but apart from that you can make it your own. as far as presets go, a $20 master is better than using the "Modern Dance" preset or whatever. The engineer will actually mix the track to its full potential (if they're good). When I master I spend time to make sure the track sounds as good as it can. I'm not the best out there or have a full spec studio but I've done it enough to achieve pretty decent results. I would definitely say this though; learn to mix before you learn to master. You'll appreciate it so much more. If you're willing to put in the time, and it does take a lot of it, then you'll love making music so much more so come that 100th tune you'll be shredding the clubs with a whole arsenal of your own tracks! Oh, and I think the concept of mastering has been overthought for too long. It's not as scary as people make it out to be. If you can mix, you can master
  23. I am da baus! I'm bursting full of information so if I've helped you please give me +rep
  24. This is probably the worst advice ever haha dont do that unless you're in a band and you guys need a proper recording season. As an electronic artist you can learn to mix and then it's just practice and experience that makes your mixes good. If you wanna spend money then spend it on mastering - some guys charge 20 bucks. If you land yourself a decent engineer you'll get good feedback for your next project. None of this is very hard once you get a grip on it. As far as gains in the mastering chain, that's totally fine. I do it to ad brightness, warmth or for whatever reason. You have to push the levels back up when you're eqing and stuff anyway. I don't particularly agree with pushing up the gain on a limiter but it's there so if you need to use it then use it. I use isotope maximiser and I leave my gains at 0 and use the threshold to determine the loudness
  25. Syrah is at 38 on the Hypeddit charts. Happy days
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